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Dr.
Andrew Glassner
is a writer-director, and a consultant in story structure, interactive
fiction, and computer graphics. He started working in 3D computer
graphics in 1978, and has carried out research at the NYIT Computer
Graphics Lab, Case Western Reserve University, the IBM TJ Watson
Research Lab, the Delft University of Technology, Bell Communications
Research, Xerox PARC, and Microsoft Research.
The New York Times wrote, "Andrew Glassner [is one] of the most respected
talents in the world of computer graphics research." (12/11/95).
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popular speaker, Glassner has delivered invited addresses to
groups around the world on topics ranging from computer graphics
to storytelling. He is also a well-known writer, and has published
numerous technical papers and books on topics ranging from 3D
modeling, rendering, and animation to digital sound synthesis.
His book 3D Computer Graphics: A Handbook for Artists and
Designers has taught a generation of artists through two
editions and three languages. Glassner created and edited the
Graphics Gems series and created and wrote several chapters
in the book An Introduction to Ray Tracing. He wrote
the two-volume text Principles of Digital Image Synthesis.
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His
most recent book is Andrew Glassner's Other Notebook,
his second collection of his regular columns by the same name
appearing in IEEE Computer Graphics & Applications. He has
served as Papers Chair of the SIGGRAPH '94 Papers, Creator
of the Sketches venue at SIGGRAPH, Founding Editor of the Journal
of Graphics Tools, and Editor-in-Chief of ACM Transactions on
Graphics. Glassner's research work has resulted in six US and
international patents. He holds a PhD in Computer Science from
The University of North Carolina at Chapel Hill. |
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a storyteller and director, Glassner wrote and directed the
short animated film Chicken Crossing which premiered
at the Siggraph '96 Electronic Theatre, and designed the highly
participatory Internet game Dead Air for The Microsoft
Network, where he wrote and directed the live-action pilot episode.
He also wrote and directed internal Microsoft videos. Glassner
is now a full-time writer-director, and a consultant in storytelling
and interactive fiction to the computer game and online entertainment
industries. He is a Voting Member of the Academy of Television
Arts and Sciences. In his spare time, Andrew paints, plays jazz
piano, kayaks, and hikes. |
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caricature
by Tom McClure
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A current resume is available here.
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All text and images in this website, except
for those otherwise noted, are original material and copyright
©1994-2001 Andrew S. Glassner. Please do not copy text
or images from this site without permission.
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