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My January and March 2002 columns were about Interactive Pop-Up
Card Design, and my program to help out making pop-up cards.
Although you can view them on the computer, my goal was to help
people create their own original pop-up cards to actually assemble
in real live and share with friends. Here are a few more figures
from that issue. You can get more technical information here,
and see more of my columns here.
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A few years ago I sent out moving cards. The image on the
left is a blank, or mock-up, for my cross-country card. The
base was a map of the US, with North Carolina near the bottom
and California at the top. The three vertical risers were
drawn to show the Blue Ridge Mountains, the Rockies, and the
Santa Cruz range. The tops were cut to give the feeling of
mountain peaks. The horizontal band was the road, drawn black
with yellow stripes and a picture of my car. Contact information
was in the lower-right.
The picture onthe right is a working mockup of another moving
card. When the card is opened, the letter pops out of the
mailbox and the red flag goes up. I wrote my phone number
on the flag, and my address on the envelope.
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When I moved to Seattle, I mailed out the card above. The
card was held closed by the type of string-wrapped-around-a-disk
mechanism that is used for inter-office envelopes. I made
the two disks by punching them out of thick paper with a disk-shaped
punch, and then fixing one to each end of the card with a
grommet. To install the grommet, I first punched a hole in
the card, then pushed through the grommet by hand, and tamped
it on the inside using a hammer and a grommet tool, working
on a soft piece of wood. For string I used mint-flavored dental
floss: it's strong, it's a pretty color, it's easy to grip
and turn, and it smells minty! When the card is closed, you
don't realize it's going to grow quite a bit vertically when
it's opened. I made the traditional postcard look with Photoshop,
illustrating each letter with my own artwork. The background
is Mount Rainier.
All of the images above are photographs of real cards. The
images below are synthetic, computer-generated images that
I made with my pop-up card design assistant, several of which
were modeled on real cards that I've made in the past.
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On the left is a card for friends who were going on a sailing
trip. A personal message was "written the waves"
by using a displacement map in Photoshop to make my message
ripple as though riding on the water. The icebergs and ship
pop up when the card is opened.
On the right is a new-year's card. The dragon pops out on
the left as the card is opened. The dragon is a photograph
I took of a really terrific hanging store decoration in a
store in Beijing. I just traced the outline by hand and used
it pretty much as I photographed it.
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A couple of years ago I held a party to celebrate the solstice,
and sent out invitations like the one on the left. The idea
was supposed to be that each of the four plates represented
a season, and that evening I set out foods of that season.
On the right is a birthday card. The joke is partly in the
caption, which reads "Happy Birthday to someone who always
knows how to keep balanced!" The rider is perched on
a unicycle on a tall stem. When the card recipient turns the
serrated red wheel at the left, a dual-cog mechanism causes
the rider to rock back and forth, while the spokes of the
wheels made a pretty Moire pattern. The pictures shows the
rider at two different points.
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An important issue when making real
cards to give to people is to make the hassle of construction
as low as possible. To cut and construct 40 cards of even moderate
complexity can take a month of weekends. My pop-up card design
assistant provides a number of handy design aids, including
color-coded placement tabs, cut lines, and packing the pieces
efficiently on the printed page to minimize the number of sheets
that need to be cut. |
The physical cards at
the top of the page were constructed with traditional tools:
scissors, knife, glue, grommets, paper, and board. I illustrated
them with pencils, crayons, markers, and watercolors. The synthetic
images began as models I created with my interactive Pop-Up
Design Assistant. I then textured the cards with Adobe's Photoshop,
and rendered the cards using discreet's 3dsmax 4.
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