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I
offer consulting services through
my company, Coyote
Wind. Using
solid principles of story structure and
narrative I help clients create terrific
games, stories, and characters.
Contact information is available here.
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interactive
fiction - story & character design
- scriptwriting - directing
game design - technology
demos - expert testimony - custom
services
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Today's
games seem to hold out the promise for combining traditional
narrative with interactive gameplay, involving audiences ranging
from a single person to thousands. Classical story structure
works because an author is able to create and revise with
knowledge of the entire work, using the development of the
work to bring out and reinforce the themes and underlying
ideas that give it coherency and depth.
When
the audience is able to directly affect the story structure,
the author's ability to control the result is greatly reduced.
Although this is an exciting idea, it is very difficult to
create a result that is anywhere nearly as satisfying to the
audience as a traditional story.
I
bring concrete principles of traditional narrative and gaming
to my work with game and entertainment companies. Combining
these ideas with their goals and in-house talent, I help companies
navigate the dangerous waters of interactive fiction to create
experiences that work both as games and as stories.
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Creating
great stories and characters is hard work, but there are two
saving graces: it's a lot of fun, and there are solid principles
that one can rely on to guide the creative process.
I
help companies conceive of new stories and characters, develop
them, and refine them until they're solid and rich. Depending
on the nature of the organization and the work to be done,
I work with individuals or with teams, either in a structured
process or by leading or participating in brainstorming sessions.
The results are practical, specific story and character designs.
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I
help in the structuring and writing of short and long-form
screenplays for games, films, and other entertainments. I
can work with existing creative teams, or develop new ideas
from scratch and carry them through to a final script.
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I
direct animation and live-action for games, films, training,
and online. I can work in 2D and 3D animation, and live action.
My extensive computer graphics background gives me special
expertise in situations involving a lot of CGI post-production,
but I'm also comfortable with natural and realistic projects.
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I
use solid principles of traditional storytelling and modern
game design to help create exciting console and online games
that grab an audience's attention and don't let go. The trickiest
waters in game design now are in creating large-scale narratives
for massive multiplayer games; I help clients navigate those
dangerous waters to create new forms of interactive online
storytelling and gaming.
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Great
technology deserves a great demo. A great demo doesn't just
show off what a piece of technology can do: it shows the technology
doing something so wonderful that it's irresistable. I help
clients create great software and hardware demos by combining
technology expertise with experience in writing and directing
pieces with high production values.
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I
provide an expert's point of view in legal issues involving
my specialties.
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I'm
always happy to talk about custom services for clients who have
special or particular needs. Please contact me to discuss your
situation. |
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