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Walk with veteran author Andrew Glassner on a journey of shared
discovery as he uses Processing to take each project from
inspiration to reality. You'll closely follow every
step he takes and see exactly how each piece evolves, inccluding the
big and small mistakes he's made along the way (and how to fix them!),
and the times when he changed direction. As your knowledge and skills
grow and develop, you'll understand why Processing is such a
powerful tool for self-expression. And you'll be ready to strike
out on your own.
Processing offers you a 21st-century medium for
expressing new kinds of ideas and engaging audiences in new ways.
This book gives you everything you need to know to explore new
frontiers in your own images, animations, and interactive experiences.
(end of back cover copy)
The book is full-color throughout, and is loaded with
hundreds of color figures and full programs.
Although the book teaches programming, this is not a
traditional programming book. The philosophy is that artists and
designers are not interested in programming for its own sake, but
only as a means to an end: creating expressive work. So the book
doesn't take programming ideas in the traditional order, and we
don't pursue them in the traditional way. Rather, the book works
through a series of visual projects, and introduces the programming
ideas that are necessary to do that job. Over the course of the
book we cover everything the complete core language of Processing 1.1,
but the emphasis is always on creating work, not programming itself.
The book is published by AK Peters. You can buy a copy at
your local bookstore,
directly from AK Peters,
or order it at online stores such as Amazon or Barnes and Noble.
Inevitably, every books has some errors. You can find all the
errata here.
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